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Oct 8

TaDiCodec: Text-aware Diffusion Speech Tokenizer for Speech Language Modeling

Speech tokenizers serve as foundational components for speech language models, yet current designs exhibit several limitations, including: 1) dependence on multi-layer residual vector quantization structures or high frame rates, 2) reliance on auxiliary pre-trained models for semantic distillation, and 3) requirements for complex two-stage training processes. In this work, we introduce the Text-aware Diffusion Transformer Speech Codec (TaDiCodec), a novel approach designed to overcome these challenges. TaDiCodec employs end-to-end optimization for quantization and reconstruction through a diffusion autoencoder, while integrating text guidance into the diffusion decoder to enhance reconstruction quality and achieve optimal compression. TaDiCodec achieves an extremely low frame rate of 6.25 Hz and a corresponding bitrate of 0.0875 kbps with a single-layer codebook for 24 kHz speech, while maintaining superior performance on critical speech generation evaluation metrics such as Word Error Rate (WER), speaker similarity (SIM), and speech quality (UTMOS). Notably, TaDiCodec employs a single-stage, end-to-end training paradigm, and obviating the need for auxiliary pre-trained models. We also validate the compatibility of TaDiCodec in language model based zero-shot text-to-speech with both autoregressive modeling and masked generative modeling, demonstrating its effectiveness and efficiency for speech language modeling, as well as a significantly small reconstruction-generation gap. We will open source our code and model checkpoints. Audio samples are are available at https:/tadicodec.github.io/. We release code and model checkpoints at https:/github.com/HeCheng0625/Diffusion-Speech-Tokenizer.

  • 6 authors
·
Aug 22, 2025 2

Enabling Auditory Large Language Models for Automatic Speech Quality Evaluation

Speech quality assessment typically requires evaluating audio from multiple aspects, such as mean opinion score (MOS) and speaker similarity (SIM) \etc., which can be challenging to cover using one small model designed for a single task. In this paper, we propose leveraging recently introduced auditory large language models (LLMs) for automatic speech quality assessment. By employing task-specific prompts, auditory LLMs are finetuned to predict MOS, SIM and A/B testing results, which are commonly used for evaluating text-to-speech systems. Additionally, the finetuned auditory LLM is able to generate natural language descriptions assessing aspects like noisiness, distortion, discontinuity, and overall quality, providing more interpretable outputs. Extensive experiments have been performed on the NISQA, BVCC, SOMOS and VoxSim speech quality datasets, using open-source auditory LLMs such as SALMONN, Qwen-Audio, and Qwen2-Audio. For the natural language descriptions task, a commercial model Google Gemini 1.5 Pro is also evaluated. The results demonstrate that auditory LLMs achieve competitive performance compared to state-of-the-art task-specific small models in predicting MOS and SIM, while also delivering promising results in A/B testing and natural language descriptions. Our data processing scripts and finetuned model checkpoints can be found at https://github.com/bytedance/SALMONN.

  • 13 authors
·
Sep 25, 2024

LongCat-AudioDiT: High-Fidelity Diffusion Text-to-Speech in the Waveform Latent Space

We present LongCat-AudioDiT, a novel, non-autoregressive diffusion-based text-to-speech (TTS) model that achieves state-of-the-art (SOTA) performance. Unlike previous methods that rely on intermediate acoustic representations such as mel-spectrograms, the core innovation of LongCat-AudioDiT lies in operating directly within the waveform latent space. This approach effectively mitigates compounding errors and drastically simplifies the TTS pipeline, requiring only a waveform variational autoencoder (Wav-VAE) and a diffusion backbone. Furthermore, we introduce two critical improvements to the inference process: first, we identify and rectify a long-standing training-inference mismatch; second, we replace traditional classifier-free guidance with adaptive projection guidance to elevate generation quality. Experimental results demonstrate that, despite the absence of complex multi-stage training pipelines or high-quality human-annotated datasets, LongCat-AudioDiT achieves SOTA zero-shot voice cloning performance on the Seed benchmark while maintaining competitive intelligibility. Specifically, our largest variant, LongCat-AudioDiT-3.5B, outperforms the previous SOTA model (Seed-TTS), improving the speaker similarity (SIM) scores from 0.809 to 0.818 on Seed-ZH, and from 0.776 to 0.797 on Seed-Hard. Finally, through comprehensive ablation studies and systematic analysis, we validate the effectiveness of our proposed modules. Notably, we investigate the interplay between the Wav-VAE and the TTS backbone, revealing the counterintuitive finding that superior reconstruction fidelity in the Wav-VAE does not necessarily lead to better overall TTS performance. Code and model weights are released to foster further research within the speech community.

  • 7 authors
·
Mar 31

Raon-OpenTTS: Open Models and Data for Robust Text-to-Speech

Recent advances in text-to-speech (TTS) models show impressive speech naturalness and quality, yet the role of large-scale open data in driving this progress remains underexplored. In this work, we introduce Raon-OpenTTS, an open TTS model that performs competitively with state-of-the-art closed-data TTS models, and Raon-OpenTTS-Pool, a large-scale open dataset for reproducible TTS training. Raon-OpenTTS-Pool consists of 615K hours of 240M speech segments aggregated from publicly available English speech corpora and web-sourced recordings. With a model-based filtering pipeline applied to Raon-OpenTTS-Pool, we derive Raon-OpenTTS-Core, a curated, high-quality subset of 510K hours and 194M speech segments. Using Raon-OpenTTS-Core, we train Raon-OpenTTS, a series of diffusion transformer (DiT)-based TTS models from 0.3B to 1B parameters. On multiple benchmarks, Raon-OpenTTS-1B shows comparable performance to state-of-the-art models such as Qwen3-TTS and CosyVoice 3, which are trained on several million hours of proprietary speech data. Notably, on Seed-TTS-Eval, Raon-OpenTTS-1B achieves a word error rate (WER) of 1.78% and a speaker similarity (SIM) of 0.749, ranking second on WER and first on SIM among recent open-weight TTS baselines. On CV3-Hard-EN, Raon-OpenTTS-1B achieves a WER of 6.15% and a SIM of 0.775, ranking first on both metrics. Furthermore, to support robust evaluation, we introduce Raon-OpenTTS-Eval, a structured benchmark for assessing TTS robustness across diverse acoustic conditions including clean, noisy, in-the-wild, and expressive speech. On Raon-OpenTTS-Eval, Raon-OpenTTS-1B achieves the best average WER and SIM among all evaluated models, and the second-best human preference, as measured by comparative mean opinion score (CMOS). Our data pool, filtering pipeline, training code, and checkpoints are publicly available at https://github.com/krafton-ai/RAON-OpenTTS.

  • 11 authors
·
May 19

A Text-to-Speech Pipeline, Evaluation Methodology, and Initial Fine-Tuning Results for Child Speech Synthesis

Speech synthesis has come a long way as current text-to-speech (TTS) models can now generate natural human-sounding speech. However, most of the TTS research focuses on using adult speech data and there has been very limited work done on child speech synthesis. This study developed and validated a training pipeline for fine-tuning state-of-the-art (SOTA) neural TTS models using child speech datasets. This approach adopts a multi-speaker TTS retuning workflow to provide a transfer-learning pipeline. A publicly available child speech dataset was cleaned to provide a smaller subset of approximately 19 hours, which formed the basis of our fine-tuning experiments. Both subjective and objective evaluations were performed using a pretrained MOSNet for objective evaluation and a novel subjective framework for mean opinion score (MOS) evaluations. Subjective evaluations achieved the MOS of 3.95 for speech intelligibility, 3.89 for voice naturalness, and 3.96 for voice consistency. Objective evaluation using a pretrained MOSNet showed a strong correlation between real and synthetic child voices. Speaker similarity was also verified by calculating the cosine similarity between the embeddings of utterances. An automatic speech recognition (ASR) model is also used to provide a word error rate (WER) comparison between the real and synthetic child voices. The final trained TTS model was able to synthesize child-like speech from reference audio samples as short as 5 seconds.

  • 5 authors
·
Mar 22, 2022

ProPS: Prompted Profile Synthesis for Natural Language-Conditioned Speaker Embedding Distributions

Speaker embeddings, or x-vectors, are widely used to represent speaker identity and speaker-related attributes, but existing embedding extractors are typically descriptive rather than generative: they map an observed speech segment to an x-vector, which is then used for downstream applications. We introduce ProPS, Prompted Profile Synthesis, a framework for generating distributions of speaker embeddings conditioned on natural language prompts such as "a thirties male speaker with an Indian accent". ProPS converts human-written profile descriptions into sentence embeddings and uses a mixture density network trained on a large-scale dataset to predict a Gaussian mixture model in the x-vector space. The model is trained by maximizing the likelihood that real speaker embeddings match the requested profile, and its generated distributions are evaluated by negative log-likelihood on held-out x-vectors and by attribute classification accuracies on sampled synthetic x-vectors. Experiments show that ProPS produces profile-conditioned distributions and generates x-vectors that preserve requested speaker attributes such as age, gender, accent, and prosodic characteristics. This design enables controllable speaker-profile synthesis for speech generation systems like Text-To-Speech (TTS) or Voice Conversion (VC) while anchoring generated distributions in observed speaker-embedding structure.

  • 5 authors
·
Jul 5

Eval4Sim: An Evaluation Framework for Persona Simulation

Large Language Model (LLM) personas with explicit specifications of attributes, background, and behavioural tendencies are increasingly used to simulate human conversations for tasks such as user modeling, social reasoning, and behavioural analysis. Ensuring that persona-grounded simulations faithfully reflect human conversational behaviour is therefore critical. However, current evaluation practices largely rely on LLM-as-a-judge approaches, offering limited grounding in observable human behavior and producing opaque scalar scores. We address this gap by proposing Eval4Sim, an evaluation framework that measures how closely simulated conversations align with human conversational patterns across three complementary dimensions. Adherence captures how effectively persona backgrounds are implicitly encoded in generated utterances, assessed via dense retrieval with speaker-aware representations. Consistency evaluates whether a persona maintains a distinguishable identity across conversations, computed through authorship verification. Naturalness reflects whether conversations exhibit human-like flow rather than overly rigid or optimized structure, quantified through distributions derived from dialogue-focused Natural Language Inference. Unlike absolute or optimization-oriented metrics, Eval4Sim uses a human conversational corpus (i.e., PersonaChat) as a reference baseline and penalizes deviations in both directions, distinguishing insufficient persona encoding from over-optimized, unnatural behaviour. Although demonstrated on PersonaChat, the applicability of Eval4Sim extends to any conversational corpus containing speaker-level annotations.

  • 4 authors
·
Mar 3

NaturalL2S: End-to-End High-quality Multispeaker Lip-to-Speech Synthesis with Differential Digital Signal Processing

Recent advancements in visual speech recognition (VSR) have promoted progress in lip-to-speech synthesis, where pre-trained VSR models enhance the intelligibility of synthesized speech by providing valuable semantic information. The success achieved by cascade frameworks, which combine pseudo-VSR with pseudo-text-to-speech (TTS) or implicitly utilize the transcribed text, highlights the benefits of leveraging VSR models. However, these methods typically rely on mel-spectrograms as an intermediate representation, which may introduce a key bottleneck: the domain gap between synthetic mel-spectrograms, generated from inherently error-prone lip-to-speech mappings, and real mel-spectrograms used to train vocoders. This mismatch inevitably degrades synthesis quality. To bridge this gap, we propose Natural Lip-to-Speech (NaturalL2S), an end-to-end framework integrating acoustic inductive biases with differentiable speech generation components. Specifically, we introduce a fundamental frequency (F0) predictor to capture prosodic variations in synthesized speech. The predicted F0 then drives a Differentiable Digital Signal Processing (DDSP) synthesizer to generate a coarse signal which serves as prior information for subsequent speech synthesis. Additionally, instead of relying on a reference speaker embedding as an auxiliary input, our approach achieves satisfactory performance on speaker similarity without explicitly modelling speaker characteristics. Both objective and subjective evaluation results demonstrate that NaturalL2S can effectively enhance the quality of the synthesized speech when compared to state-of-the-art methods. Our demonstration page is accessible at https://yifan-liang.github.io/NaturalL2S/.

  • 5 authors
·
Feb 17, 2025 1

ID-LoRA: Identity-Driven Audio-Video Personalization with In-Context LoRA

Existing video personalization methods preserve visual likeness but treat video and audio separately. Without access to the visual scene, audio models cannot synchronize sounds with on-screen actions; and because classical voice-cloning models condition only on a reference recording, a text prompt cannot redirect speaking style or acoustic environment. We propose ID-LoRA (Identity-Driven In-Context LoRA), which jointly generates a subject's appearance and voice in a single model, letting a text prompt, a reference image, and a short audio clip govern both modalities together. ID-LoRA adapts the LTX-2 joint audio-video diffusion backbone via parameter-efficient In-Context LoRA and, to our knowledge, is the first method to personalize visual appearance and voice in a single generative pass. Two challenges arise. Reference and generation tokens share the same positional-encoding space, making them hard to distinguish; we address this with negative temporal positions, placing reference tokens in a disjoint RoPE region while preserving their internal temporal structure. Speaker characteristics also tend to be diluted during denoising; we introduce identity guidance, a classifier-free guidance variant that amplifies speaker-specific features by contrasting predictions with and without the reference signal. In human preference studies, ID-LoRA is preferred over Kling 2.6 Pro by 73% of annotators for voice similarity and 65% for speaking style. On cross-environment settings, speaker similarity improves by 24% over Kling, with the gap widening as conditions diverge. A preliminary user study further suggests that joint generation provides a useful inductive bias for physically grounded sound synthesis. ID-LoRA achieves these results with only ~3K training pairs on a single GPU. Code, models, and data will be released.

SonicSim: A customizable simulation platform for speech processing in moving sound source scenarios

The systematic evaluation of speech separation and enhancement models under moving sound source conditions typically requires extensive data comprising diverse scenarios. However, real-world datasets often contain insufficient data to meet the training and evaluation requirements of models. Although synthetic datasets offer a larger volume of data, their acoustic simulations lack realism. Consequently, neither real-world nor synthetic datasets effectively fulfill practical needs. To address these issues, we introduce SonicSim, a synthetic toolkit de-designed to generate highly customizable data for moving sound sources. SonicSim is developed based on the embodied AI simulation platform, Habitat-sim, supporting multi-level adjustments, including scene-level, microphone-level, and source-level, thereby generating more diverse synthetic data. Leveraging SonicSim, we constructed a moving sound source benchmark dataset, SonicSet, using the Librispeech, the Freesound Dataset 50k (FSD50K) and Free Music Archive (FMA), and 90 scenes from the Matterport3D to evaluate speech separation and enhancement models. Additionally, to validate the differences between synthetic data and real-world data, we randomly selected 5 hours of raw data without reverberation from the SonicSet validation set to record a real-world speech separation dataset, which was then compared with the corresponding synthetic datasets. Similarly, we utilized the real-world speech enhancement dataset RealMAN to validate the acoustic gap between other synthetic datasets and the SonicSet dataset for speech enhancement. The results indicate that the synthetic data generated by SonicSim can effectively generalize to real-world scenarios. Demo and code are publicly available at https://cslikai.cn/SonicSim/.

  • 6 authors
·
Oct 2, 2024 2

DelightfulTTS: The Microsoft Speech Synthesis System for Blizzard Challenge 2021

This paper describes the Microsoft end-to-end neural text to speech (TTS) system: DelightfulTTS for Blizzard Challenge 2021. The goal of this challenge is to synthesize natural and high-quality speech from text, and we approach this goal in two perspectives: The first is to directly model and generate waveform in 48 kHz sampling rate, which brings higher perception quality than previous systems with 16 kHz or 24 kHz sampling rate; The second is to model the variation information in speech through a systematic design, which improves the prosody and naturalness. Specifically, for 48 kHz modeling, we predict 16 kHz mel-spectrogram in acoustic model, and propose a vocoder called HiFiNet to directly generate 48 kHz waveform from predicted 16 kHz mel-spectrogram, which can better trade off training efficiency, modelling stability and voice quality. We model variation information systematically from both explicit (speaker ID, language ID, pitch and duration) and implicit (utterance-level and phoneme-level prosody) perspectives: 1) For speaker and language ID, we use lookup embedding in training and inference; 2) For pitch and duration, we extract the values from paired text-speech data in training and use two predictors to predict the values in inference; 3) For utterance-level and phoneme-level prosody, we use two reference encoders to extract the values in training, and use two separate predictors to predict the values in inference. Additionally, we introduce an improved Conformer block to better model the local and global dependency in acoustic model. For task SH1, DelightfulTTS achieves 4.17 mean score in MOS test and 4.35 in SMOS test, which indicates the effectiveness of our proposed system

  • 9 authors
·
Oct 24, 2021

Reference-Driven Multi-Speaker Audio Scene Generation from In-the-Wild Priors

Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations. We take a different approach. Our method, ScenA, conditions a text-to-audio flow-matching foundation model, pretrained on large-scale in-the-wild data, directly on multiple reference voices and a free-form natural language prompt that describes an entire multi-speaker audio scene. Leveraging such a foundational model allows us to inherit its capacity for natural, non-studio audio: background noise, room acoustics, overlapping dialogue, and spontaneous paralinguistic events, while adding multi-speaker control without any per-turn structure. Concretely, reference latents are concatenated into the model's token sequence and distinguished by lightweight identity-aware positional encodings. However, we identify a critical obstacle to this approach: the Reference Shortcut. During training under standard noise schedules, the model can identify the matching reference by acoustic similarity to the noisy target, bypassing the text prompt entirely. We address this with a high-noise-biased timestep distribution that forces the model to rely on the text prompt for speaker assignment. We evaluate ScenA on the CoVoMix2-Dialogue benchmark, showing that it outperforms existing multi-speaker systems on speaker-binding metrics while generating rich conversational audio with overlapping speech, emotional vocalizations, and ambient sound. Our results demonstrate the advantage of using a general-purpose audio model conditioned on a free-form scene description, rather than passing structured dialog scripts through a speech-only pipeline.

  • 10 authors
·
Jun 16

SimMatch: Semi-supervised Learning with Similarity Matching

Learning with few labeled data has been a longstanding problem in the computer vision and machine learning research community. In this paper, we introduced a new semi-supervised learning framework, SimMatch, which simultaneously considers semantic similarity and instance similarity. In SimMatch, the consistency regularization will be applied on both semantic-level and instance-level. The different augmented views of the same instance are encouraged to have the same class prediction and similar similarity relationship respected to other instances. Next, we instantiated a labeled memory buffer to fully leverage the ground truth labels on instance-level and bridge the gaps between the semantic and instance similarities. Finally, we proposed the unfolding and aggregation operation which allows these two similarities be isomorphically transformed with each other. In this way, the semantic and instance pseudo-labels can be mutually propagated to generate more high-quality and reliable matching targets. Extensive experimental results demonstrate that SimMatch improves the performance of semi-supervised learning tasks across different benchmark datasets and different settings. Notably, with 400 epochs of training, SimMatch achieves 67.2\%, and 74.4\% Top-1 Accuracy with 1\% and 10\% labeled examples on ImageNet, which significantly outperforms the baseline methods and is better than previous semi-supervised learning frameworks. Code and pre-trained models are available at https://github.com/KyleZheng1997/simmatch.

  • 6 authors
·
Mar 14, 2022

SimBench: Benchmarking the Ability of Large Language Models to Simulate Human Behaviors

Large language model (LLM) simulations of human behavior have the potential to revolutionize the social and behavioral sciences, if and only if they faithfully reflect real human behaviors. Current evaluations are fragmented, based on bespoke tasks and metrics, creating a patchwork of incomparable results. To address this, we introduce SimBench, the first large-scale, standardized benchmark for a robust, reproducible science of LLM simulation. By unifying 20 diverse datasets covering tasks from moral decision-making to economic choice across a large global participant pool, SimBench provides the necessary foundation to ask fundamental questions about when, how, and why LLM simulations succeed or fail. We show that, while even the best LLMs today have limited simulation ability (score: 40.80/100), performance scales log-linearly with model size. Simulation performance is not improved by increased inference-time compute. We demonstrate an alignment-simulation trade-off: instruction-tuning improves performance on low-entropy (consensus) questions but degrades it on high-entropy (diverse) ones. Models particularly struggle when simulating specific demographic groups. Finally, we demonstrate that simulation ability correlates most strongly with deep, knowledge-intensive reasoning (MMLU-Pro, r=0.939). By making progress measurable, we aim to accelerate the development of more faithful LLM simulators.

  • 6 authors
·
Oct 20, 2025

USEF-TSE: Universal Speaker Embedding Free Target Speaker Extraction

Target speaker extraction aims to separate the voice of a specific speaker from mixed speech. Traditionally, this process has relied on extracting a speaker embedding from a reference speech, in which a speaker recognition model is required. However, identifying an appropriate speaker recognition model can be challenging, and using the target speaker embedding as reference information may not be optimal for target speaker extraction tasks. This paper introduces a Universal Speaker Embedding-Free Target Speaker Extraction (USEF-TSE) framework that operates without relying on speaker embeddings. USEF-TSE utilizes a multi-head cross-attention mechanism as a frame-level target speaker feature extractor. This innovative approach allows mainstream speaker extraction solutions to bypass the dependency on speaker recognition models and better leverage the information available in the enrollment speech, including speaker characteristics and contextual details. Additionally, USEF-TSE can seamlessly integrate with other time-domain or time-frequency domain speech separation models to achieve effective speaker extraction. Experimental results show that our proposed method achieves state-of-the-art (SOTA) performance in terms of Scale-Invariant Signal-to-Distortion Ratio (SI-SDR) on the WSJ0-2mix, WHAM!, and WHAMR! datasets, which are standard benchmarks for monaural anechoic, noisy and noisy-reverberant two-speaker speech separation and speaker extraction. The results on the LibriMix and the blind test set of the ICASSP 2023 DNS Challenge demonstrate that the model performs well on more diverse and out-of-domain data. For access to the source code, please visit: https://github.com/ZBang/USEF-TSE.

  • 2 authors
·
May 19, 2025

SimsChat: A Customisable Persona-Driven Role-Playing Agent

Large Language Models (LLMs) possess the remarkable capability to understand human instructions and generate high-quality text, enabling them to act as agents that simulate human behaviours. This capability allows LLMs to emulate human beings in a more advanced manner, beyond merely replicating simple human behaviours. However, there is a lack of exploring into leveraging LLMs to craft characters from several aspects. In this work, we introduce the Customisable Conversation Agent Framework, which employs LLMs to simulate real-world characters that can be freely customised according to different user preferences. The customisable framework is helpful for designing customisable characters and role-playing agents according to human's preferences. We first propose the SimsConv dataset, which comprises 68 different customised characters, 1,360 multi-turn role-playing dialogues, and encompasses 13,971 interaction dialogues in total. The characters are created from several real-world elements, such as career, aspiration, trait, and skill. Building on these foundations, we present SimsChat, a freely customisable role-playing agent. It incorporates different real-world scenes and topic-specific character interaction dialogues, simulating characters' life experiences in various scenarios and topic-specific interactions with specific emotions. Experimental results show that our proposed framework achieves desirable performance and provides helpful guideline for building better simulacra of human beings in the future. Our data and code are available at https://github.com/Bernard-Yang/SimsChat.

  • 10 authors
·
Jun 25, 2024

Towards robust audio spoofing detection: a detailed comparison of traditional and learned features

Automatic speaker verification, like every other biometric system, is vulnerable to spoofing attacks. Using only a few minutes of recorded voice of a genuine client of a speaker verification system, attackers can develop a variety of spoofing attacks that might trick such systems. Detecting these attacks using the audio cues present in the recordings is an important challenge. Most existing spoofing detection systems depend on knowing the used spoofing technique. With this research, we aim at overcoming this limitation, by examining robust audio features, both traditional and those learned through an autoencoder, that are generalizable over different types of replay spoofing. Furthermore, we provide a detailed account of all the steps necessary in setting up state-of-the-art audio feature detection, pre-, and postprocessing, such that the (non-audio expert) machine learning researcher can implement such systems. Finally, we evaluate the performance of our robust replay speaker detection system with a wide variety and different combinations of both extracted and machine learned audio features on the `out in the wild' ASVspoof 2017 dataset. This dataset contains a variety of new spoofing configurations. Since our focus is on examining which features will ensure robustness, we base our system on a traditional Gaussian Mixture Model-Universal Background Model. We then systematically investigate the relative contribution of each feature set. The fused models, based on both the known audio features and the machine learned features respectively, have a comparable performance with an Equal Error Rate (EER) of 12. The final best performing model, which obtains an EER of 10.8, is a hybrid model that contains both known and machine learned features, thus revealing the importance of incorporating both types of features when developing a robust spoofing prediction model.

  • 5 authors
·
May 28, 2019

MinMo: A Multimodal Large Language Model for Seamless Voice Interaction

Recent advancements in large language models (LLMs) and multimodal speech-text models have laid the groundwork for seamless voice interactions, enabling real-time, natural, and human-like conversations. Previous models for voice interactions are categorized as native and aligned. Native models integrate speech and text processing in one framework but struggle with issues like differing sequence lengths and insufficient pre-training. Aligned models maintain text LLM capabilities but are often limited by small datasets and a narrow focus on speech tasks. In this work, we introduce MinMo, a Multimodal Large Language Model with approximately 8B parameters for seamless voice interaction. We address the main limitations of prior aligned multimodal models. We train MinMo through multiple stages of speech-to-text alignment, text-to-speech alignment, speech-to-speech alignment, and duplex interaction alignment, on 1.4 million hours of diverse speech data and a broad range of speech tasks. After the multi-stage training, MinMo achieves state-of-the-art performance across various benchmarks for voice comprehension and generation while maintaining the capabilities of text LLMs, and also facilitates full-duplex conversation, that is, simultaneous two-way communication between the user and the system. Moreover, we propose a novel and simple voice decoder that outperforms prior models in voice generation. The enhanced instruction-following capabilities of MinMo supports controlling speech generation based on user instructions, with various nuances including emotions, dialects, and speaking rates, and mimicking specific voices. For MinMo, the speech-to-text latency is approximately 100ms, full-duplex latency is approximately 600ms in theory and 800ms in practice. The MinMo project web page is https://funaudiollm.github.io/minmo, and the code and models will be released soon.

  • 36 authors
·
Jan 10, 2025 8

SpeakerLM: End-to-End Versatile Speaker Diarization and Recognition with Multimodal Large Language Models

The Speaker Diarization and Recognition (SDR) task aims to predict "who spoke when and what" within an audio clip, which is a crucial task in various real-world multi-speaker scenarios such as meeting transcription and dialogue systems. Existing SDR systems typically adopt a cascaded framework, combining multiple modules such as speaker diarization (SD) and automatic speech recognition (ASR). The cascaded systems suffer from several limitations, such as error propagation, difficulty in handling overlapping speech, and lack of joint optimization for exploring the synergy between SD and ASR tasks. To address these limitations, we introduce SpeakerLM, a unified multimodal large language model for SDR that jointly performs SD and ASR in an end-to-end manner. Moreover, to facilitate diverse real-world scenarios, we incorporate a flexible speaker registration mechanism into SpeakerLM, enabling SDR under different speaker registration settings. SpeakerLM is progressively developed with a multi-stage training strategy on large-scale real data. Extensive experiments show that SpeakerLM demonstrates strong data scaling capability and generalizability, outperforming state-of-the-art cascaded baselines on both in-domain and out-of-domain public SDR benchmarks. Furthermore, experimental results show that the proposed speaker registration mechanism effectively ensures robust SDR performance of SpeakerLM across diverse speaker registration conditions and varying numbers of registered speakers.

  • 9 authors
·
Aug 8, 2025

SpidR: Learning Fast and Stable Linguistic Units for Spoken Language Models Without Supervision

The parallel advances in language modeling and speech representation learning have raised the prospect of learning language directly from speech without textual intermediates. This requires extracting semantic representations directly from speech. Our contributions are threefold. First, we introduce SpidR, a self-supervised speech representation model that efficiently learns representations with highly accessible phonetic information, which makes it particularly suited for textless spoken language modeling. It is trained on raw waveforms using a masked prediction objective combined with self-distillation and online clustering. The intermediate layers of the student model learn to predict assignments derived from the teacher's intermediate layers. This learning objective stabilizes the online clustering procedure compared to previous approaches, resulting in higher quality codebooks. SpidR outperforms wav2vec 2.0, HuBERT, WavLM, and DinoSR on downstream language modeling benchmarks (sWUGGY, sBLIMP, tSC). Second, we systematically evaluate across models and layers the correlation between speech unit quality (ABX, PNMI) and language modeling performance, validating these metrics as reliable proxies. Finally, SpidR significantly reduces pretraining time compared to HuBERT, requiring only one day of pretraining on 16 GPUs, instead of a week. This speedup is enabled by the pretraining method and an efficient codebase, which allows faster iteration and easier experimentation. We open-source the training code and model checkpoints at https://github.com/facebookresearch/spidr.

  • 11 authors
·
Dec 23, 2025

T5Gemma-TTS Technical Report

Autoregressive neural codec language models have shown strong zero-shot voice cloning ability, but decoder-only architectures treat input text as a prefix that competes with the growing audio sequence for positional capacity, weakening text conditioning over long utterances. We present T5Gemma-TTS, an encoder-decoder codec language model that maintains persistent text conditioning by routing bidirectional text representations through cross-attention at every decoder layer. Built on the T5Gemma pretrained encoder-decoder backbone (2B encoder + 2B decoder; 4B parameters), it inherits rich linguistic knowledge without phoneme conversion and processes text directly at the subword level. To improve duration control, we introduce Progress-Monitoring Rotary Position Embedding (PM-RoPE) in all 26 cross-attention layers, injecting normalized progress signals that help the decoder track target speech length. Trained on 170,000 hours of multilingual speech in English, Chinese, and Japanese, T5Gemma-TTS achieves a statistically significant speaker-similarity gain on Japanese over XTTSv2 (0.677 vs. 0.622; non-overlapping 95% confidence intervals) and the highest numerical Korean speaker similarity (0.747) despite Korean not being included in training, although this margin over XTTSv2 (0.741) is not statistically conclusive. It also attains the lowest numerical Japanese character error rate among five baselines (0.126), though this ranking should be interpreted cautiously because of partial confidence-interval overlap with Kokoro. English results on LibriSpeech should be viewed as an upper-bound estimate because LibriHeavy is a superset of LibriSpeech. Using the same checkpoint, disabling PM-RoPE at inference causes near-complete synthesis failure: CER degrades from 0.129 to 0.982 and duration accuracy drops from 79% to 46%. Code and weights are available at https://github.com/Aratako/T5Gemma-TTS.

  • 2 authors
·
Apr 1 2

Know You First and Be You Better: Modeling Human-Like User Simulators via Implicit Profiles

User simulators are crucial for replicating human interactions with dialogue systems, supporting both collaborative training and automatic evaluation, especially for large language models (LLMs). However, existing simulators often rely solely on text utterances, missing implicit user traits such as personality, speaking style, and goals. In contrast, persona-based methods lack generalizability, as they depend on predefined profiles of famous individuals or archetypes. To address these challenges, we propose User Simulator with implicit Profiles (USP), a framework that infers implicit user profiles from human-machine conversations and uses them to generate more personalized and realistic dialogues. We first develop an LLM-driven extractor with a comprehensive profile schema. Then, we refine the simulation through conditional supervised fine-tuning and reinforcement learning with cycle consistency, optimizing it at both the utterance and conversation levels. Finally, we adopt a diverse profile sampler to capture the distribution of real-world user profiles. Experimental results demonstrate that USP outperforms strong baselines in terms of authenticity and diversity while achieving comparable performance in consistency. Furthermore, dynamic multi-turn evaluations based on USP strongly align with mainstream benchmarks, demonstrating its effectiveness in real-world applications.

  • 6 authors
·
Feb 26, 2025 3

When Fine-Tuning is Not Enough: Lessons from HSAD on Hybrid and Adversarial Audio Spoof Detection

The rapid advancement of AI has enabled highly realistic speech synthesis and voice cloning, posing serious risks to voice authentication, smart assistants, and telecom security. While most prior work frames spoof detection as a binary task, real-world attacks often involve hybrid utterances that mix genuine and synthetic speech, making detection substantially more challenging. To address this gap, we introduce the Hybrid Spoofed Audio Dataset (HSAD), a benchmark containing 1,248 clean and 41,044 degraded utterances across four classes: human, cloned, zero-shot AI-generated, and hybrid audio. Each sample is annotated with spoofing method, speaker identity, and degradation metadata to enable fine-grained analysis. We evaluate six transformer-based models, including spectrogram encoders (MIT-AST, MattyB95-AST) and self-supervised waveform models (Wav2Vec2, HuBERT). Results reveal critical lessons: pretrained models overgeneralize and collapse under hybrid conditions; spoof-specific fine-tuning improves separability but struggles with unseen compositions; and dataset-specific adaptation on HSAD yields large performance gains (AST greater than 97 percent and F1 score is approximately 99 percent), though residual errors persist for complex hybrids. These findings demonstrate that fine-tuning alone is not sufficient-robust hybrid-aware benchmarks like HSAD are essential to expose calibration failures, model biases, and factors affecting spoof detection in adversarial environments. HSAD thus provides both a dataset and an analytic framework for building resilient and trustworthy voice authentication systems.

  • 5 authors
·
Sep 8, 2025

Speech Language Models for Full-Meeting Speaker Diarization: Capabilities and Limitations

Recent advances in Speech Language Models (SpeechLMs), which integrate large language models with speech foundation models, have enabled unified sequence modeling of speech processing tasks. However, many SpeechLM-based approaches to speaker diarization (SD) are tightly coupled with automatic speech recognition (ASR) and evaluated using word-level metrics, making it difficult to assess SD performance independent of ASR accuracy. In this work, we investigate ESPnet-SpeechLM as a token-based backbone for generating SD hypotheses, formulating SD as autoregressive generation of structured tokens conditioned on acoustic input. We systematically compare two output representations: an event-based representation that explicitly models speaker turn onset and offset timestamps, and a frame-based representation that predicts frame-level speaker activity. To provide structured conversational cues, we further incorporate auxiliary tasks including speech activity detection, overlapped speech detection, and speaker turn counting within the output sequence. Across multiple meeting datasets, we find that event-based representations produce more stable and consistent SD outputs than frame-based representations. Our analysis shows that outputs generated by SpeechLMs encode useful temporal SD structure, but full-meeting SD remains limited by recording-level speaker tracking and overlap-related misses. Explicit speaker-linking post-processing substantially reduces speaker confusion, suggesting that robust SpeechLM-based SD requires persistent speaker tracking and overlap-aware generation.

  • 3 authors
·
Sep 18

EmoDubber: Towards High Quality and Emotion Controllable Movie Dubbing

Given a piece of text, a video clip, and a reference audio, the movie dubbing task aims to generate speech that aligns with the video while cloning the desired voice. The existing methods have two primary deficiencies: (1) They struggle to simultaneously hold audio-visual sync and achieve clear pronunciation; (2) They lack the capacity to express user-defined emotions. To address these problems, we propose EmoDubber, an emotion-controllable dubbing architecture that allows users to specify emotion type and emotional intensity while satisfying high-quality lip sync and pronunciation. Specifically, we first design Lip-related Prosody Aligning (LPA), which focuses on learning the inherent consistency between lip motion and prosody variation by duration level contrastive learning to incorporate reasonable alignment. Then, we design Pronunciation Enhancing (PE) strategy to fuse the video-level phoneme sequences by efficient conformer to improve speech intelligibility. Next, the speaker identity adapting module aims to decode acoustics prior and inject the speaker style embedding. After that, the proposed Flow-based User Emotion Controlling (FUEC) is used to synthesize waveform by flow matching prediction network conditioned on acoustics prior. In this process, the FUEC determines the gradient direction and guidance scale based on the user's emotion instructions by the positive and negative guidance mechanism, which focuses on amplifying the desired emotion while suppressing others. Extensive experimental results on three benchmark datasets demonstrate favorable performance compared to several state-of-the-art methods.

  • 8 authors
·
Dec 12, 2024

ZMM-TTS: Zero-shot Multilingual and Multispeaker Speech Synthesis Conditioned on Self-supervised Discrete Speech Representations

Neural text-to-speech (TTS) has achieved human-like synthetic speech for single-speaker, single-language synthesis. Multilingual TTS systems are limited to resource-rich languages due to the lack of large paired text and studio-quality audio data. In most cases, TTS systems are built using a single speaker's voice. However, there is growing interest in developing systems that can synthesize voices for new speakers using only a few seconds of their speech. This paper presents ZMM-TTS, a multilingual and multispeaker framework utilizing quantized latent speech representations from a large-scale, pre-trained, self-supervised model. Our paper is the first to incorporate the representations from text-based and speech-based self-supervised learning models into multilingual speech synthesis tasks. We conducted comprehensive subjective and objective evaluations through a series of experiments. Our model has been proven effective in terms of speech naturalness and similarity for both seen and unseen speakers in six high-resource languages. We also tested the efficiency of our method on two hypothetical low-resource languages. The results are promising, indicating that our proposed approach can synthesize audio that is intelligible and has a high degree of similarity to the target speaker's voice, even without any training data for the new, unseen language.

  • 8 authors
·
Dec 21, 2023

PSCodec: A Series of High-Fidelity Low-bitrate Neural Speech Codecs Leveraging Prompt Encoders

Neural speech codecs have recently emerged as a focal point in the fields of speech compression and generation. Despite this progress, achieving high-quality speech reconstruction under low-bitrate scenarios remains a significant challenge. In this paper, we propose PSCodec, a series of neural speech codecs based on prompt encoders, comprising PSCodec-Base, PSCodec-DRL-ICT, and PSCodec-CasAN, which are capable of delivering high-performance speech reconstruction with low bandwidths. Specifically, we first introduce PSCodec-Base, which leverages a pretrained speaker verification model-based prompt encoder (VPP-Enc) and a learnable Mel-spectrogram-based prompt encoder (MelP-Enc) to effectively disentangle and integrate voiceprint and Mel-related features in utterances. To further enhance feature utilization efficiency, we propose PSCodec-DRL-ICT, incorporating a structural similarity (SSIM) based disentangled representation loss (DRL) and an incremental continuous training (ICT) strategy. While PSCodec-DRL-ICT demonstrates impressive performance, its reliance on extensive hyperparameter tuning and multi-stage training makes it somewhat labor-intensive. To circumvent these limitations, we propose PSCodec-CasAN, utilizing an advanced cascaded attention network (CasAN) to enhance representational capacity of the entire system. Extensive experiments show that our proposed PSCodec-Base, PSCodec-DRL-ICT, and PSCodec-CasAN all significantly outperform several state-of-the-art neural codecs, exhibiting substantial improvements in both speech reconstruction quality and speaker similarity under low-bitrate conditions.

  • 9 authors
·
Apr 3, 2024

VoxMorph: Scalable Zero-shot Voice Identity Morphing via Disentangled Embeddings

Morphing techniques generate artificial biometric samples that combine features from multiple individuals, allowing each contributor to be verified against a single enrolled template. While extensively studied in face recognition, this vulnerability remains largely unexplored in voice biometrics. Prior work on voice morphing is computationally expensive, non-scalable, and limited to acoustically similar identity pairs, constraining practical deployment. Moreover, existing sound-morphing methods target audio textures, music, or environmental sounds and are not transferable to voice identity manipulation. We propose VoxMorph, a zero-shot framework that produces high-fidelity voice morphs from as little as five seconds of audio per subject without model retraining. Our method disentangles vocal traits into prosody and timbre embeddings, enabling fine-grained interpolation of speaking style and identity. These embeddings are fused via Spherical Linear Interpolation (Slerp) and synthesized using an autoregressive language model coupled with a Conditional Flow Matching network. VoxMorph achieves state-of-the-art performance, delivering a 2.6x gain in audio quality, a 73% reduction in intelligibility errors, and a 67.8% morphing attack success rate on automated speaker verification systems under strict security thresholds. This work establishes a practical and scalable paradigm for voice morphing with significant implications for biometric security. The code and dataset are available on our project page: https://vcbsl.github.io/VoxMorph/

  • 2 authors
·
Jan 27

CosyVoice 3: Towards In-the-wild Speech Generation via Scaling-up and Post-training

In our prior works, we introduced a scalable streaming speech synthesis model, CosyVoice 2, which integrates a large language model (LLM) and a chunk-aware flow matching (FM) model, and achieves low-latency bi-streaming speech synthesis and human-parity quality. Despite these advancements, CosyVoice 2 exhibits limitations in language coverage, domain diversity, data volume, text formats, and post-training techniques. In this paper, we present CosyVoice 3, an improved model designed for zero-shot multilingual speech synthesis in the wild, surpassing its predecessor in content consistency, speaker similarity, and prosody naturalness. Key features of CosyVoice 3 include: 1) A novel speech tokenizer to improve prosody naturalness, developed via supervised multi-task training, including automatic speech recognition, speech emotion recognition, language identification, audio event detection, and speaker analysis. 2) A new differentiable reward model for post-training applicable not only to CosyVoice 3 but also to other LLM-based speech synthesis models. 3) Dataset Size Scaling: Training data is expanded from ten thousand hours to one million hours, encompassing 9 languages and 18 Chinese dialects across various domains and text formats. 4) Model Size Scaling: Model parameters are increased from 0.5 billion to 1.5 billion, resulting in enhanced performance on our multilingual benchmark due to the larger model capacity. These advancements contribute significantly to the progress of speech synthesis in the wild. We encourage readers to listen to the demo at https://funaudiollm.github.io/cosyvoice3.

  • 21 authors
·
May 23, 2025 5