--- pretty_name: Game2World Benchmark task_categories: - video-to-video language: - en license: other size_categories: - n<1K --- # Game2World Benchmark [![GitHub](https://img.shields.io/badge/GitHub-Game2World-181717?logo=github)](https://github.com/Dongping-Chen/Game2World) [![Training Data](https://img.shields.io/badge/Hugging_Face-HUD--Video-FFD21E?logo=huggingface)](https://huggingface.co/datasets/shuaishuaicdp/hud-video) The benchmark contains 200 five-second gameplay clips at 1280x720 and 30 FPS: - `synthetic.zip`: 100 clips with synthetic HUD overlays. - `in_the_wild.zip`: 100 gameplay clips collected in the wild. Every example includes the input video, a 1280x720 clean reference image, and the annotation used by the Game2World evaluation. The clean references for the in-the-wild split were produced with Codex ImageGen and reviewed as part of the benchmark preparation. The paired training set is released separately as [HUD-Video](https://huggingface.co/datasets/shuaishuaicdp/hud-video). It contains 96,037 clean/HUD-overlaid gameplay pairs, HUD mask videos, and per-sample JSON renderer annotations. HUD-Video is training data; the 200 clips in this repository are the separate evaluation benchmark. Use `scripts/run_benchmark.sh` from the [Game2World repository](https://github.com/Dongping-Chen/Game2World) to download the archives, run the model, and evaluate the outputs.